Running VX with a SpaceBall
VX supports the 3DxWare SpaceBall 3D input device. First, install the SpaceBall device on your machine and do the following:
Bring up the SpaceBall driver window.
Select the button mapping tab.
Click on the box beside the "Application Functions"
Click and drag "Button 1" to what ever button that you want this assigned to.
Save you changes.
Now run VX and do the following:
Go to Utilities > Configuration... to display the VX Configuration Form.
Pick the Display Tab and change the 3D Input Device field to spaceball.
Pick OK to restart VX.
You can also run VX in console mode by typing
vx
-cns
in a Cmd.exe
console window after changing to your user directory. A series of beeps
indicates successful initialization of the SpaceBall device. All SpaceBall
related events can then be viewed in the console window.
Now you can use "Button 1" to toggle between three different modes of rotation in VX which are described as follows:
Rotates about the world origin <Click button>.
Rotates about point specified with the View Origin command <Click button>.
Rotates about the axis specified with the View Axis command <Click button>.
Back to rotation described in #1<Click button>.
Use the "Dynamic view sensitivity" setting from the Display tab of the VX Configuration Form to control how sensitive the SpaceBall is to Dynamic Zoom and Dynamic Rotation. This setting determines when (and thus how often) the redraw of the view is interrupted by SpaceBall movement.