Revolve Shape

 

Invoked ByInsert go to Shapes (Standard) (Part Level)

 

Revolve ShapeRevolve Shape - "Base" MethodUse this command to create a revolved shape feature.  The Required Inputs include the feature type to create (base, add, remove and intersect) and the profile to revolve.  It can be wireframe geometry, face edges or a sketch.   Optionally, you can set boundaries for open profiles, offset the profile and select endcaps.

 

Revolve Shape Examples

 

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Extrude Shape - "Add" Method

 

 

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Extrude Shape - "Remove" Method

 

 

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Revolve Faces

 

 

VX Forms are documented hereRequired Inputs

 

The Add, Remove and Intersect options are similar to the Combine Shapes command.

 

Base

Base - Base features are used to define the initial basic shape of a part.  The Base method is automatically selected if the active part has no shape geometry.  If geometry exists, this method creates a separate base shape.

Add

Add - This method adds material to the active part.

Remove

Remove - This method removes material from the active part.

Intersect

Intersect - This method returns the intersection of material with the active part.

 

 

 

Optional Inputs are documented here.Optional Inputs

 

Boundary

If the selected profile is open (i.e., it does not form a closed loop), you can use this option to specify the boundary face. This face will serve to close the open profile. (see CAD Tips & Techniques).

 

Offset, 1st offset, 2nd offset

Specify an offset method and distance(s) to be applied to curves, curve lists, or open or closed sketched profiles.  This option adds thickness to the feature automatically.

 

 

 

 

 

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End caps

Use these options to control the placement of end cap faces on the start and end of shapes. This can automatically form closed volumes when a closed profile is used or when an open profile with the Boundary option is used. Select the icon to apply.

 

Both endcapsStart endcapEnd endcapNo endcaps

 

 

How Can I Apply this Command?

VX NotesNotes

 

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