Move/Copy (3D) Updated for the current release.

 

Invoked ByEdit go to Move

 

Use these commands to move and copy 3D part entities.  Various methods are supported including directions, points and frames (i.e., datum planes or planar faces).

 

You can also copy external sketches and geometry into the active part or copy geometry from the active part to another part.  Many of the move and copy commands are similar and are thus listed together.

 

Move along Direction (3D)Copy along Direction (3D) Move/Copy along Direction (3D)

 

Move Entities Along a DirectionMove/Copy part entities in a linear direction at a specified distance.  This command can be used to rotate entities (Distance = 0).  All sketch copies will be locked using this command (see CAD Tips & Techniques for more about copying sketches).  Use the Copies option to make more than one copy at a time.     

 

 

VX Forms are documented hereRequired Inputs

 

 

 

Optional Inputs are documented here.Optional Inputs (Copy Only)

 

 

 

Move Point to Point (3D)Copy Point to Point (3D) Move/Copy Point to Point (3D)

 

Move Part Entities from Point to PointMove/Copy part entities from one point to another.  All sketch copies will be locked using this command (see CAD Tips & Techniques for more about copying sketches).  Use the Vector options to modify the alignment of the new copy(s).
 

 

VX Forms are documented hereRequired Inputs

 

 

 

Optional Inputs are documented here.Optional Inputs

 

Align Vector Command Option

 

 

Move by Aligning Frames (3D)Copy by Aligning Frames (3D) Move/Copy by Aligning Frames (3D)

 

Move Part Entity(s) by Aligning FramesMove/Copy part entities by aligning one reference frame (datum plane or planar part face) with another.  All sketch copies will be locked using this command (see CAD Tips & Techniques for more about copying sketches).

 

 

VX Forms are documented hereRequired Inputs

 

 

 

Move along Path (3D)Copy along Path (3D) Move/Copy Along Path (3D)

 

Move Part Entities Along CurveMove/Copy part entities along a curve path.  All sketch copies will be locked using this command (see CAD Tips & Techniques for more about copying sketches).  The command options can be used to orient the entities during the move/copy or to apply a linear or variable scale or twist factors.

 

VX Forms are documented hereRequired Inputs

 

 

 

Optional Inputs are documented here.Options Tab (Frame)

 

Frame

This option defines the reference frame used during the move or copy.  The reference frame can be a datum plane or a part face.  The direction of the X and Z axes of the reference frame are controlled during the move or copy by the X-Orient and Z-Spine options respectively (see below).

 

 

Frame

If the Selected method (see above) is used, pick the Define icon and select the datum plane or part face whose reference frame to use.

 

 

VX Forms are documented hereOptions Tab (Z-Spine)

 

Z-Spine

Use this option to control the Z axis direction of the reference frame during the move or copy.

 

 

Curve

Select the spine curve or face edge. This option is use with the Z-Spine / Spine option above.

 

Plane

Select the normal vector of the parallel plane.  This option is use with the Z-Spine / Parallel option above.

 

 

VX Forms are documented hereOptions Tab (X-Orient)

 

X-Orient

Use this option to control the orientation of the X axis of the reference frame during the move or copy.

 

 

Plane

This option is only used with the X-Orient / Guide Plane option above.  Select the normal vector that defines the direction of the guide plane.

 

Curve

This option is only used with the X-Orient / X-axis Curve option above.  Select the X axis curve or face edge.

 

 

VX Forms are documented hereAdvanced Tab (Scale/Twist)

 

Scale/Twist

Use these options to apply scale and/or twist to the entities as they are moved or copied along the path.  Each is applied in a similar manner.

 

 

Add

Add a scale or twist attribute to the drive curve. This option is used with the Variable option above.

 

  1. Select a point on the drive curve to locate the attribute.

  2. Enter the scale or twist factor.

  3. Repeat steps 1 and 2 until all attributes are added and then middle-click to continue.
     

Modify

Modify a scale or twist attribute currently attached to the drive curve.  This option is used with the Variable option above.

 

  1. Select the attribute to modify.

  2. Enter a new value (scale factor or twist degree).

  3. Repeat steps 1 and 2 until all scale attributes are modified as desired and then middle- click to continue.

 

Delete

Select the scale or twist attribute to delete.  This option is used with the Variable option above.

 

 

VX Forms are documented hereAdditional Advanced Inputs

 

Scale Type
This option is only used with Scale attributes.  Specify the axes along which the scaling should occur. Select Uniform, X only, Y only or Z only.

Make scale (or twist) locally flat

Use this option to mix constant and variable scale or twist factors along the drive curve.  Place attributes with this option checked at the boundaries of the region that should have a flat constant scale or twist factor.  This is similar to the Radius locally flat option of the Edge Fillet command.

 

 

Copy External Sketch Copy External Sketch (3D) Updated for the current release.

 

Copy a root sketch and insert it into the active part. A root sketch is one that resides at the root object level like a part or Drawing Packet. The new sketch is not parametrically dependent on the root sketch from which it is copied (i.e., if the root sketch is changed, the new sketch will not).
 

VX Forms are documented hereRequired Inputs

 

 

Optional Inputs are documented here.Optional Inputs

 

 

 

Copy External Part (3D) Copy External Part (3D) Updated for the current release.

 

Use this command to copy an external part and then insert it into the active part as a shape.  Select a part using the Object Browser and then specify an insertion point.  The shape is associated with the part from which it is copied.  This is similar to inserting a component.  If the source part is modified, the shape is also modified the next time the active part is regenerated.

 

VX Forms are documented hereRequired Inputs

 

 

Optional Inputs are documented here.Optional Inputs New in VX

 

History - Use this option to determine how should the copied history of the external part should be handled.  Select from the following options.

 

 

 

Copy Geometry to a Part Copy Geometry to a Part (3D) Updated for the current release.

 

Use this command to copy geometry from the active part to a destination part (new or existing). You can use the "Extract as component" option if you want the geometry instanced into the part as a component.

 

An "import" feature is logged in the destination part that "pulls" user-selected geometry from the active part. Future regenerations of the destination part will re-import the geometry. If the destination part is new, its default geometry tolerance is changed to match the geometry tolerance of the source part.

 

 

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VX Forms are documented hereRequired Inputs

 

 

 

Optional Inputs are documented here.Optional Inputs Updated for the current release.

 

 

 

Copy Assembly Geometry (3D) Copy Assembly Geometry (3D)

 

When you have a component within an assembly activated for editing, you can use this command to copy other components into the active part as shape geometry.  You can only copy a component that is selectable within the active assembly.  The shape geometry will update if the source component is modified.  

 

Shapes, faces, edges, curves, and points (see the filter associated with the command) can also be copied from an assembly component into the active part, not just the entire component.  You cannot select a part external to the assembly.  Use the Copy External Part command (see above) to perform that function.

 

Ratchet Assembly

 

Within this assembly, the component "Body" is active and the component "Ratchet Wheel" is shown.

Component "Body" with shape geometry

 

The component "Body" is displayed after the component "Ratchet Wheel" is copied into it as a shape.

 

 

VX Notes Notes

 

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