Face Edge Editing

 

Invoked ByEdit go to Edge

 

Use these commands to edit face edges. You can delete and replace a face's trim loop, split an edge and concatenate (merge) two or more edges. You can select the loops to delete or replace, keep trimmed faces and specify the angle tolerance for matching edges.

 

Delete Trim Loop Delete Trim Loop

 

Use this command to remove a trim loop from a face.

 

Optional Inputs are documented here.Optional Inputs

 

Loop

Select a mode to determine which loops to untrim.

 

 

Edges

Redefine the edges to untrim. This option is activated by the Selected option above.

 

Keep trimmed face

Check this box to retain a copy of the face before it is untrimmed.

 

 

Replace Trim Loop Replace Trim Loop

 

Use this command to replace a trim loop of a face. The curves selected for the new trim loop will be projected normal to the face. Middle-clicking at steps 2 or 3 below will produce varying results. Trim loops can be added, deleted, or replaced.

 

Replace Trim Loop 

 

VX Forms are documented hereRequired Inputs

 

 

 

Split Edge of Face Split Edge of Face

 

Split Edge of FaceUse this command to split the edge of a face at a selected point. Select the edge and then select the split point.

 

 

Concatenate Face Edges Concatenate Face Edges

 

Use this command to concatenate (merge) compatible adjacent (i.e., sequential) edges on faces. Concatenate Face EdgesYou can select vertices on face edges to merge or just let the command find them all, in which case the merge order on a closed set of edges is arbitrary. The number of successful merges are reported even if zero (i.e., no edges are merged).

 

VX Forms are documented hereRequired Inputs

 

 

Optional Inputs are documented here.Optional Inputs

 

 

 

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