Text (2D)

 

Use these commands to create, edit and regenerate 2D text at the sketch and drawing sheet level. You can create standard one point text, 2 point text or box text. Use the Edit 2D Text command to modify the text after it is created. Refer to the commands below.

 

See Using Embedded Text Variables to learn how you can embed part attribute data and other variables in your text strings.

 

2D Text (1 Point) Text (1 Point) (2D)

 

Invoked ByInsert go to Text (Sketch/Drawing Sheet Level)

 

2D Text (1 Point)Create left justified text starting at a point. The current Text Attributes Form settings are applied to the new text. You can specify an alternate text font and include special characters by using the Editor input option. First enter the text string or right-click and select Editor. Then select a point to locate the text.
 

 

2D Text (2 Point) Text (2 Point) (2D)

 

Invoked ByInsert go to Text (Sketch/Drawing Sheet Level)

 

2D Text (2 Point)Create left justified text starting at a point. A second point is used to define the text alignment. The current Text Attributes Form settings are applied to the new text. You can specify an alternate text font and include special characters by using the Editor input option.

 

Enter the text string or right-click and select Editor. Then select an insertion point to locate the text. The text alignment will rotate about this point. Select a second point to align the text.
 

 

2D Text (Box) Text (Box) (2D)

 

Invoked ByInsert go to Text (Sketch/Drawing Sheet Level)

 

2D Text (Box)Create text centered vertically about a box defined by two points. If you set the Horizontal Alignment to Center in the Text Attributes Form, the text will also be centered horizontally about the box. The box is only used for alignment purposes.

 

The text height is not altered to fit the box and the box is not drawn. You can specify an alternate text font and include special characters by using the Editor input option.

 

VX Forms are documented hereRequired Inputs

 

 

 

Edit Text String Edit Text (2D)

 

Invoked ByEditgo to Text (Sketch/Drawing Sheet Level)

 

Use this command to modify existing sketch or drawing sheet text. You can specify an alternate text font and include special characters by using the Editor input option. Select the text string to modify and then enter the new text or right-click and select Editor to use the Text and Dimension Editor.

 

 

Regenerate Text (2D)

 

Invoked ByEditgo to Text (Sketch/Drawing Sheet Level)

 

Use this command to regenerate all 2D text in a drawing sheet.  You should use this command if any of your text contains variables that have recently changed.  All 2D text will also be regenerated when the Regenerate Drawing Sheets command is executed from the Drawing Packet or Drawing Sheet Levels.

 

 

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