Shape Editing

 

Invoked ByEdit go to Shapes

 

Shape editing involves the modification of one or more base shapes using other base shapes or faces. You can add, remove or intersect shapes to form new shape features. You can also trim, divide, replace, explode and sew shapes.

 

Add Shapes Combine Shapes

 

Combine one or more shapes.  First select the icon to set the command to add, remove or intersect shapes.  Then select the base shapes to modify.  Finally, select the operator shapes.  Optionally, you can keep the operator shapes or select any bounding faces that will limit the scope of the operation.  See Merge shapes before operation in the Part Settings Form for more information.

 

 

Add Shapes

Add Shapes

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Remove Shapes

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Intersect Shapes

 

 

Trim Shapes Trim Shapes

 

Use this command to trim away part of a solid or open shape where it intersects with faces, shapes, and/or datum planes. This command can trim an open shape and will result in an open shape. This command is similar to the Combine Shapes (see above) command  but allows you to select multiple faces, shapes, or datum planes (they can be self-intersecting) to trim to. The resulting solid or shape is automatically cleaned up.
 

Trim Shapes

 

VX Forms are documented hereRequired Inputs

 

 

 

Divide Shapes Divide Shapes

 

Use this command to divide a solid or open shape where it intersects with faces, shapes, or datum planes. The result will be two distinct solids or shapes. This command can also divide an open shape or result in one or more open shapes. This command is similar to the Split Faces with Faces command but connectivity between the two shapes is not maintained.

Divide Shapes

 

VX Forms are documented hereRequired Inputs

 

 

 

Replace Faces Replace Faces

 

Use this command to replace one or more faces of a solid or shape with another face or shape. Use commands from the Insert Menu to first create the replacing face or shape. Then use this command to swap the existing faces with the new ones.

Replace Faces

 

VX Forms are documented hereRequired Inputs

 

 

 

Explode Faces Explode Faces

 

Use this command to separate faces from a shape. Select the faces to explode and then middle-click to explode them.  Also refer to the Optional Inputs below.  Use the Sew Shapes command to join faces back into a shape.
 

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VX Forms are documented hereOptional Inputs

 

 

 

Sew Shapes Sew Shapes

 

Use this command to create a new feature by sewing faces (or connecting edges) into a single closed solid. The edge boundaries of the faces must coincide to be sewn (i.e., no free edge gaps greater than the sew tolerance). Use the free edges option on the Part Settings Formto display all free edges in the active part. See VX Note.Use the Explode Faces command to separate one or more faces from shapes.

 

Sew Shapes

 

VX Forms are documented hereRequired Inputs

 

 

 

 

Tie Off Self-intersections Tie Off Self-intersections

 

Use this command to remove self intersections and inverted regions (including inverted inner loop cases) on selected faces as well as can be done. Faces that intersect other faces in the shape will be split and the unnecessary faces will be removed. The shape will not be split.  A warning message is displayed when nothing is found to repair.  

 

A feature for this command is logged to the history in case self-intersections are found in future regenerations of the part.

 

VX Forms are documented hereRequired Inputs

 

 

 

Simplify Part Simplify Part

 

Simplify PartUse this command to simplify a part by removing selected faces. The command will attempt to extend and reconnect faces to close the resulting gaps in the part. If the part cannot be closed properly an error message will be returned. Select the faces to remove and then middle-click to remove them.

 

Alternately, you can also delete or blank the features that contain the faces. Refer to the notes below for some cautionary advice about removing or deleting features.

 

 

Optional Inputs are documented here. Optional Inputs

 

Flip side to keep

The arrows indicate the side to keep. Check this box to flip the arrows and keep the opposite side.

 

Cutter

Determines the disposition of the dividing shapes and/or datum planes.

 

 

Keep replace face

Check this box to keep the replacing face.

 

Group connected faces

Check this box to maintain any connectivity (sharing of edges) among the faces picked. This is handy for "cracking" a shell along a set of edges. The grouped faces will form a separate shape.

 

Remove inverted regions

Check this box to clean up the shape and remove any inverted regions.

 

 

VX NotesNotes

 

Related Topics

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