Curve Blend (3D/2D)
Insert
Wireframe
Curves (Part Level)
Insert
Geometry
Curves (Sketch Level)
Insert
Geometry
Curves (Drawing Sheet Level)
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Use this command to create a curve blend between
to curves, lines, arcs or face edges. Optional
inputs include tangent and curvature matching, trim methods, keep side
methods and curvature weight.
Curves
Select two curves or face edges near the ends to be blended. At the Part level, select two 3D curves. The curve blend will echo as the second curve is highlighted.
Tangent/Curvature
Specify the continuity method used for refitting and blending the curves.
Tangent - The curve blend will be tangent at the endpoints of the selected curves.
Curvature - The curve blend will be tangent to and match the curvature of the selected curves.
Trim
Use this option to trim (or extend) curves.
Trim Both - Trim/Extend both curves.
No Trim - Add the fillet or chamfer without modifying the existing curves. No trim/extend is performed.
Trim First - Trim/Extend only the first selected curve.
Trim Second - Trim/extend only the second selected curve.
Keepside
Use this option to specify which ends of the two selected curves will be kept.. The option selected will influence the resulting blend.
Both Long - Keep the longer part of both curves. Because the break point is decided by the curve parameter, this will be true unless the point selected is close to the middle curve and the curve is not uniform.
First Short - Keep the shorter part of the first curve. By default, keep the longer part of the second curve.
Second Short - Keep the shorter part of the second curve and longer part of the first curve.
Both Short - Keep shorter part of both curves.
Weight
Use the slider bar to adjust the weight factor or enter a value between -1.0 and 1.0. If the Curvature option above is selected, this option will determine how much weight the existing curves will have on the blended curve.