Apply Texture Map File New in VX

 

Invoked ByVisualize Tool Tab (Part Level)

 

Use this command to use any external texture map file and apply it to a part.  There are five methods to choose from for projecting the image.  They include UV Mapping, Minimum Distortion, Planar Projection, Cylindrical Projection and Spherical Projection.  

 

First select the projection method.  Then specify the image map file and the origin.  Optional Inputs allow you to change the height and width of the image, lock the aspect ratio, and rotate the image.

 

Image File

Texture Map Image File

 

Preview of Command in Progress

Preview of Command in Progress

 

Image File Mapped onto Entire Face

Image File Mapped onto Entire Face

 

Apply Texture Map File

Apply Texture Map File Command

 

 

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