Circular Bi-Rail Face

 

Invoked ByInsert go to Shape (Advanced)

 

Circular Bi Rail Face - "Constant" Method

Circular Bi Rail FaceUse this command to create a face of circular cross-section between two sets of path curves (i.e., Bi-Rail).  The radii of the cross-sections are determined by the creation method and are used to define a circle that intersects both boundary curves.

 

 

VX Forms are documented hereRequired Inputs (Method = Constant)

 

Use this method to create a face with constant conic cross-sections between the two path curves.  The cross-sections are defined by a constant radius R and a conic ratio CR as shown above.  Refer to the figure at the top of this page.

 

A brief operational sequence is provided below.

 

  1. Select the Constant Method and then select the 1st and 2nd path curves.  You can use wireframe geometry, face edges, a sketch or a curve list.

  2. Enter the constant radius.  You can enter a variable name or right-click and choose additional input options such as a dimension value or an expression.

  3. Multiple solutions will be displayed.  Enter the solution number.

 

 

VX Forms are documented hereRequired Inputs (Method = Variable)

 

Circular Bi-Rail Face - "Variable" MethodUse this method to create a face with variable radii cross-sections between the two path curves.  You will be asked to select a spine curve with radius attributes.  

 

Use the Add Radius option to add radius attributes at desired locations along the spine curve before continuing.  The radius attributes will determine the variable radius of the face.

 

A brief operational sequence is provided below.

 

  1. Select the Variable Method and then select the 1st and 2nd path curves.  You can use wireframe geometry, face edges, a sketch or a curve list. 

  2. Select the spine curve with radius attributes. A start tag is automatically placed at the end of the curve nearest where the curve is selected.

  3. Multiple solutions will be displayed.  Enter the solution number.

 

VX Forms are documented hereOptional Inputs (Method = Variable)

 

Add Radius

Use this option to add a radius attribute to a point on the spine curve to control the radius of the face as it moves along the path curves.  Select the curve, point and enter the radius.  This option is used with the Variable method above.

 

You can use the Radius locally flat option to mark the radius as "flat."  Radius transitions between "flat" attributes are forced to be linear.  Use the Delete Radius option below to remove an attribute.  The attribute symbol "Rn" is placed at the point on the curve.

 

Circular Bi Rail Face - Variable Radius Solutions

 

Delete Radius

Use this option to delete a radius attribute at a point on the spine curve.  This will remove the constraint on the face at that point as it move along the path curves.

 

 

VX Forms are documented hereRequired Inputs (Method = Center)

 

Use this method to create a circular face between the two path curves (i.e., rails) whose radius is defined implicitly by a center curve.  A brief operational sequence is provided below.

 

  1. Select the Center Method and then select the 1st and 2nd path curves.  You can use wireframe geometry, face edges, a sketch or a curve list. 

  2. Select center curve.  A start tag is automatically placed at the end of the curve nearest where the curve is selected.

  3. Multiple solutions will be displayed.  Enter the solution number.

 

Circular Bi Rail Face - "Center" Method

 

 

VX Forms are documented hereRequired Inputs (Method = Middle)

 

Use this method to create a circular face between two path curves (i.e., rails) whose radius is defined implicitly by a middle curve.  A brief operational sequence is provided below.

 

  1. Select the Middle Method and then select the 1st and 2nd path curves.  You can use wireframe geometry, face edges, a sketch or a curve list. 

  2. Select the middle curve.  A start tag is automatically placed at the end of the curve nearest where the curve is selected.

 
Circular Bi Rail Face - "Middle" Method

 

 

Optional Inputs are documented here.Optional Inputs

 

Spine

The face is created by moving an infinite plane normal to and from the start to the end of a spine curve.

 

In the Conic Bi Rail Face command shown in this figure, the conic curves at each cross-section along the spine curve, which vary based on the creation method, are joined to form the face.  

 

The face is only created where the infinite plane intersects the spine curve and both path curves.  The Circular Bi-Rail Face is constructed in a similar manner with this option.

 

Spine Curve Example During the Conic Bi Rail Face Command Option with Conic Curve/Curve Face Command
 

Add/Delete Radius

Refer to the Variable Method above.

 

 

VX NotesNotes

 

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