Public Member Functions | |
| VUEFunction | BumpFunction () |
| Returns the function used to generate the bump channel of the material. | |
| VUEFunction | ColorFunction () |
| Returns the function used to generate the color channel of the material. | |
| VUEFunctionGraph | FunctionGraph () |
| Returns the function graph of the material. It contains all the nodes that define the color, bump, transparency and other channels of the material. | |
| double | GetBumpDepth () |
| Returns the bump depth. | |
| function | GetOverallColor () |
| Returns the overall color as a tuple of red, green and blue values. | |
| str | GetReflectionMap () |
| Returns the name of the image being used as a reflection map. Returns None if no reflection map is being used. | |
| function | GetReflectionMapUV () |
| Returns a pair containing the reflection map uv values. | |
| VUEFunction | HighlightFunction () |
| Returns the function used to generate the Highlight channel of the material. | |
| str | Name () |
| Returns the name of the material. | |
| VUEFunction | ReflectionFunction () |
| Returns the function used to generate the reflection channel of the material. | |
| None | SetBumpDepth (double depth) |
| Sets the bump depth. | |
| None | SetName (str cszNewName) |
| Changes the name of the material. | |
| None | SetOverallColor (function color) |
| Sets the overall color. This function expects a tuple of three values for the red, green and blue values. | |
| None | SetReflectionMap (str filename) |
| Sets the reflection map to the image whose filename is given. | |
| None | SetReflectionMapUV (function uv) |
| Sets the reflection map uv values to the pair provided. | |
| VUEFunction | TransparencyFunction () |
| Returns the function used to generate the transparency channel of the material. | |
| VUEMaterial | UnderlyingMaterial () |
| Returns the underlying material. In the case of a layered material, it returns the material corresponding to the next layer. | |
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Returns the function used to generate the bump channel of the material. Use in combination with SetEvaluationCallback() to customize the behavior of the material.
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Returns the function used to generate the color channel of the material. Use in combination with SetEvaluationCallback() to customize the behavior of the material.
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Returns the function graph of the material. It contains all the nodes that define the color, bump, transparency and other channels of the material.
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Returns the bump depth.
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Returns the overall color as a tuple of red, green and blue values.
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Returns the name of the image being used as a reflection map. Returns None if no reflection map is being used.
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Returns a pair containing the reflection map uv values.
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Returns the function used to generate the Highlight channel of the material. Use in combination with SetEvaluationCallback() to customize the behavior of the material.
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Returns the name of the material.
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Returns the function used to generate the reflection channel of the material. Use in combination with SetEvaluationCallback() to customize the behavior of the material.
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Sets the bump depth.
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Changes the name of the material.
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Sets the overall color. This function expects a tuple of three values for the red, green and blue values.
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Sets the reflection map to the image whose filename is given.
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Sets the reflection map uv values to the pair provided.
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Returns the function used to generate the transparency channel of the material. Use in combination with SetEvaluationCallback() to customize the behavior of the material.
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Returns the underlying material. In the case of a layered material, it returns the material corresponding to the next layer.
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Generated using doxygen on Wed Nov 29 17:50:20 2006. ©2003 e-on software, inc. All rights reserved. |