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VUELight Class Reference


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List of all members.

Public Member Functions

tuple_of_ints_r_g_b Color ()
 Returns the base color of the light.
boolean IsVolumetric ()
 Returns true the light is volumetric, false otherwise.
None SetColor (tuple_of_ints_r_g_b clrNewLightColor=(255, 255, 255))
 Sets the base color of the light.
None SetSoftness (float fNewSoftness=0)
 Sets the softness of the light.
None SetVolumetric (boolean bNewIsVolumetric=true)
 Changes the volumetric state of the light.
float Softness ()
 Returns the softness of the light.
VUEFunction VolumetricDensityFunction ()
 Returns the smoke/dust density production function of the volumetric light.

Member Function Documentation

tuple_of_ints_r_g_b Color  ) 
 

Returns the base color of the light.

See also:
SetColor.

boolean IsVolumetric  ) 
 

Returns true the light is volumetric, false otherwise.

See also:
SetVolumetric.

None SetColor tuple_of_ints_r_g_b  clrNewLightColor = (255, 255, 255)  ) 
 

Sets the base color of the light.

None SetSoftness float  fNewSoftness = 0  ) 
 

Sets the softness of the light.

None SetVolumetric boolean  bNewIsVolumetric = true  ) 
 

Changes the volumetric state of the light.

float Softness  ) 
 

Returns the softness of the light.

See also:
SetSoftness.

VUEFunction VolumetricDensityFunction  ) 
 

Returns the smoke/dust density production function of the volumetric light.

Warning:
Persistence of the function is not guaranteed. Other operations may result in the destruction of the function. You should use the function immediately after calling this function. Storing it for future use may result in errors.


Generated using doxygen on Wed Nov 29 17:50:20 2006.
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