The pocket parameters dialog box:
Through: Allows you to modify the pocket depth:
No - the user enters the depth.
1 time - the pocket goes through the part one time. If your part have different walls, only the first one will be affected.
All - the pocket goes through the complete part.
Through up: Allows you to define if the pocket goes through the faces above the reference face. See "Available option(s)" chapter for example"
Depth: Allows you to define the pocket depth for a blind pocket.
Bottom radius: Allows you to ask for bottom fillet radius on a blind pocket.
Vertical radius: Allows you to ask for vertical radius applied on the vertical vertices of the pocket contour.
Blend type: Allows you to choose the type of blending between the reference face and the pocket faces:
Nothing - no blending operation.
Fillet - blend as a fillet operation.
Chamfer - blend as a chamfer operation.
If the pocket goes though the part the optional blend radius or chamfer will be applied on both sides.
Blend radius: Allows you to enter a radius for the blend fillet to apply between the reference face and the pocket faces.
Horizontal length: Allows you to enter the horizontal length of the chamfer to use as blend operation.
Vertical length: Allows you to enter the vertical length of the chamfer to use as blend operation.
Draft angle: Allows you to define a draft angle to apply to the pocket.