|
|
|
|---|
Camera editor
![]()
The camera editor can be use to :
Modify the orientation of a view:
Steps:
Activate the function
with the icon :
.
Click into the view you want to modify the orientation (a dialog box appear).
Select the orientation you want in the list.
Click on the QUIT button to close the dialog box.
Set the orientation of the top view:
You can set the orientation of the top view through the camera editor. The other view (left, right, front...) are displayed according to the top view.
This definition
of the top view orientation is effective only when using the function
"Orient view"
.
It
does not affect the other function as "Top view"
or
"Perspective view"
.
Steps:
Activate the function
with the icon :
.
Click on any view to activate the view orientations list (a dialog box appear).
Click the Define top view button.
Select the coordinate system to use as top view (the XY plane of the coordinate system).
Click on the QUIT button to close the dialog box.
Create a new view orientation:
You can create a personal view orientation (for example: specific conic view).
The view orientation is defined by several parameters available in the dialog box:
|
|
Eye: It is the position of the camera. It is defined according to the absolute coordinate system. Viewpoint: It is the point aimed at by the camera. It is defined according to the absolute coordinate system. Vertical vector: Set the orientation of the camera around the axis "Eye / Viewpoint. Clipping: Allow to filter the visualisation of all the elements placed over a given distance ahead and behind the viewpoint. Projection type: Allows to choose if you want an isometric or conic view. The "Field of view" allows to set the angular opening of the view.
|
You can also set the camera dynamically instead of entering values. To do this, use the camera representation on the other views than the one you are configurating.

b: To turn the view point around the eye position without modifying the distance between them.
c:
To bring closer or move away the eye
from the view point.![]()
e:
To set the vertical vector of
the camera.![]()
f:
To change the field
of view.![]()
g
et h: To raise
or reduce the clipping distance
on the front an the back of the viewpoint.![]()
Steps:
Activate the function
with the icon :
.
Click on the view in which you want to create a new orientation view (a dialog box appear).
Into the "camera parameters" tab, set your orientation view.
Into the "standard cameras" tab, click on Save current and give a name for this new camera.
Click on the QUIT button to close the dialog box.
A personal orientation view belongs
to the document. You can use it only in its creation document.
You can update settings of a user view.
Steps:
Activate the function
with the icon :
.
Click on any view to activate the view orientations list (a dialog box appear).
Select the user view to update.
Into the "camera parameters", modify your parameters.
Come back into the "standard cameras" et click on the Update button.
Click on the QUIT button to close the dialog box.