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There are two quite different mesh types in TopCASTOR:
Part meshes
Beam meshes (only available in TopCASTOR 3D).
These different mesh types can subsequently be assembled.
Beam meshing
Beam meshing is implemented in a single step, with automatic joining of the beam ends involved in its construction. This mesh allows you to choose the element type from the following two types:
3-node
tetragonal beam elements ![]()
Part meshing
Part meshing is implemented in 2 or 3 stages, depending on whether it comprises a skin mesh (plate and shell) or a volumetric mesh.
Whatever the intended final mesh type, the first step is cutting the edges of the part. The aim of this operation is to prepare the necessary skin meshing data, i.e. the contours of the faces to be stitched.
Then comes skin meshing. There are several element types available in TopCASTOR:
3-node
plate elements
(3D document)
4-node plate
elements
(3D document)
6-node shell
elements
(3D document)
8-node shell
elements
(3D document)
6-node
2D elements
(2D document)
8-node 2D
elements
(2D document)
In order to obtain these elements, there are 3 meshers available:
the free mesher
,
which can be used globally or locally
the front mesher
,
which can be used globally or locally
the structured mesher
,
which can only be used locally
The validation of criteria function enables the quality of the elements to be verified according to different criteria.
To modify in a detailed way
If the part is volumetric, and its mesh comprises a triangular element (3- or 6-nodes), a volumetric mesh can be deduced from the skin mesh.
The latter mesh can be implemented by both of the following element types:
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