Topsolid online Help Index
Created : v6.5
IRefFace = IShape.FindFaceWithRay(Ox, Oy, Oz, Dx, Dy, Dz, Ix, Iy, Iz)
This method find the first face intersected with a ray.
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IN:
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Double Ox |
X coordinate of ray origin. |
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IN:
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Double Oy |
Y coordinate of ray origin.
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IN:
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Double Oz |
Z coordinate of ray origin.
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Double Dx |
X coordinate of ray direction.
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IN:
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Double Dy |
Y coordinate of ray direction.
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IN:
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Double Dz |
Z coordinate of ray direction.
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OUT:
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Double Ix |
X coordinate of intersection.
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OUT:
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Double Iy |
Y coordinate of intersection. |
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OUT: |
Double Iz |
Z coordinate of intersection.
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RET: |
Reference to intersected face, or Nothing if none.
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Topsolid online Help Index