Multimedia_Video_Tutorial
mutimedia video tutorials
introduction to surfcam
menus and buttons
drawing area
prompt and cursor display
beginning tutorial - see it
change units
create points and circles
create points from coordinates
create a circle of points
create circles
create lines
delete and trim
pocket cutting operations
contour cutting operations
drilling operations
manage operations
verify cutting operations
create and transfer nc code
beginning tutorial - do it
create points and circles
create points from coordinates
create a circle of points
create circles
create lines
create lines from points
create offset lines
delete and trim
delete unneeded elements
trim with "keep segment"
trim with "delete segment"
zoom to trim small fragments
draw remaining circles and save
pocket cutting operations
change the color
select the pocket boundaries
set tool information
set cut control values
create a second pocket operation
contour cutting operations
outer contour
finish contour
drilling operations
manage operations
verify cutting operations
create and transfer nc code
drawing
smart cursor
create > line > rectangle
rectangle: opposite corners
rectangle: corner-length-width
edit > trim / break
break 1
break 2
delete segment
keep segment
trim 1
trim 2
create geometry in different planes
world versus view coordinates
create > surface
blend
cross sections grid
cross sections: sections
drive curve
extrude
offset
revolution
trim plane: cap
trim plane: chain
fillet
constant radius
variable radius
primitives
cone
cuboid
cylinder
plane
sphere
torus
wedge
transform
distance
location
mirror
rotate
scale
scale xyz
cam profile
see it
do it
cutting operations
nc > 2 axis
2d rest
contour
contour 3d
face mill
do it - face mill
hole process: simple drilling
hole process: create and store
hole process: create and store - do it
hole process: open and apply
hole process: open and apply - do it
pocket
pilot hole
do it - round mill
mill indexing - see it
mill indexing - see it
create geometry in different planes -see it
world versus view coordinates - see it
mill indexing - do it
mill indexing - do it
create geometry in different planes - do it
world versus view coordinates - do it
nc > 3 axis
3d rest
cut
planar
z rough
z finish
step reduction milling (srm)
step reduction milling (srm) - see it
step reduction milling (srm) - do it
associativity - see it
edit and apply operation to same geometry
apply same operation to different geometry
associativity - do it
edit and apply operation to same geometry
apply same operation to different geometry
install players
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