Create circular sketch patterns.
When you open the PropertyManager, Entities to Pattern is selected. The circular pattern defaults to 4 equally spaced pattern instances.
If the sketch entities to pattern are pre-selected, Entities to Pattern is populated, and Parameters is activated.
Select sketch entities in the graphics area
for Entities to Pattern
.
Use the default sketch origin as the center for the pattern.
- or -
Select another point in the same sketch to change the pattern center.
You can also pattern sketch entities on a
part or assembly, and use a circular edge
as the pattern direction.
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Sketch origin as the pattern center |
Point as the pattern center |
Center X
, Center Y
, and Arc Angle
are values generated by the location of the circular pattern's
center. You can also edit each of these values independently.
Reverse
direction
. The pattern direction.
Center X
. The pattern center along the X
axis.
Center Y
. The pattern center along the Y
axis.
Number
. The
number of pattern instances.
Spacing
. The
number of total degrees included in the pattern.
Radius
. The
radius of the pattern.
Arc Angle
.
The angle measured from the center of the selected entities to the center
point or vertex of the pattern.
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|
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Arc Angle value generated by default parameters. |
Arc Angle value incremented
by approximately 20 |
Equal Spacing. Pattern instances equidistant from each other.
Add dimensions. Display a dimension between pattern instances.
Click Instances to Skip
to highlight the pattern instances in the graphics area.
With the pointer
, select one or more pattern instances
to display the instance number in the box.
To edit circular sketch patterns:
Right-click a pattern instance and select Edit Circular Pattern.