You create blocks from single or multiple sketch entities. Blocks enable you to:
Create layout sketches using a minimum of dimensions and relations.
Freeze a subset of entities in a sketch to manipulate as a single entity.
Manage complex sketches.
Edit all instances of a block simultaneously.
You can also use blocks in drawings to save drawing
items such as standard notes, label positions, etc.
Include:
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Sketch layouts using relations between blocks to create motion with mechanical devices such as cranes. |
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Arranging components using blocks as simplified representations of components. |
Make
Block
. Convert
sketch entities to blocks. A Block
is identified by
under the relevant sketch in the FeatureManager
design tree.
Add or remove sketch entities.
Change dimensions and relations.
You can add relations between
sketch entities within the same block, but not to external sketch entities.
Insert
Block
. Create
multiple instances of existing blocks or browse for blocks to retrieve
blocks in parts, assemblies, or blocks.
Add/Remove
. Adds or removes sketch
entities from a block.
Rebuild
. Rebuilds and updates
parent sketches by the block.
Save
Block
. Saves and adds an .sldblk
extension.
Explode
Block
. Dissolves
the block.
Exploding
one instance of a block only affects that instance of the block.
Traction
relation. Creates relative rotation constraints between
blocks.
Belt/Chain
. Creates continuous tangent lines and arcs to represent
the belt or chain path.
Pre- or post-select entities to include in the block.
Select blocks to view existing relations, add new relations, etc.
Mirror, scale, or pattern blocks.
Create nested blocks (blocks within blocks).
Convert or offset entities from within the same block.
Convert entities from another block.
If you use another block
with convert entities, the resulting geometry is not associative to the
original geometry.
Sketch new entities while editing a block to create between the new sketch entities and the block you are editing.
Use Create assembly from layout sketch and convert the blocks to individual assembly components.
Copy and paste between sketches and drawings.