Decals Preview Window

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The Preview window shows how the decal and the scene will appear when rendered. You render the preview separately from the model in the graphics area.

Tools

Render - Renders the model in the Preview window using the rendering type specified in the Render menu.

OpenGL - Toggles the preview between OpenGL and Ray Trace.

Zoom to Scene - Zooms in or out so the entire scene is visible.

Zoom to Fit - Zooms in or out so the entire model, assembly, or selected geometry is visible.

Zoom to Area - Zooms in on a portion of the view that you box-select.

Zoom In/Out - Zooms in and out.

Rotate View - Rotates the view of the model or geometric entity.

View Orientation - Changes the orientation of the model or geometric entity to one of the following views: Front, Back, Left, Right, Top, Bottom, Isometric, Trimetric, or Dimetric.

Keep Visible - Keeps the Preview window open after you close the PropertyManager.

Geometry

You can choose to display one of several simplified geometric entities in the Preview window in place of the model. If your SolidWorks model is complex, simplified geometry can improve the performance of the preview display.

Model

Plane

Sphere

Cube

Cylinder

Torus

Components

Specify which of the following PhotoWorks components appear in the Preview window.

Reflectance

Decals

Light Icons

Transparency

Scene

Shadows

Displacement

 

 

 Render

You can choose between options that offer faster performance and options that offer more accurate previews.

 

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