Choose the response of the decal to illumination. Choose Use underlying material, or select a different material for the decal.
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Constant |
Mirror |
Anisotropic |
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Matte |
Conductor |
Circular Anisotropic |
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Plastic |
Translucent |
Woven Anisotropic |
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Metal |
Translucent Plastic |
Multi-layer Paint |
Accurate reflections (slower). Option for metal materials.
For categories other than Use underlying material, sliders and options are displayed that apply to the selected type of material, including:
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Ambient |
Glossy |
Index of refraction |
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Diffuse |
Roughness |
Sampling rate |
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Specular |
Reflectivity |
Transparency |
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|
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Translucency |
For anisotropic materials, the following additional properties are available:
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Floor height |
Cylinder distance |
Bias |
For metal materials, the following additional properties are available:
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Mix |
Scale |
Metallic flake material |
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Roughness |
Amplitude |
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Dynamic help. Expanded tooltips explain each property, illustrate the range of effects, and list any dependencies.