You can drag decals from the Task Pane onto a model, manipulate them in the graphics area, and specify properties in the Decals PropertyManager. You can also browse to decals and save decals in the PropertyManager.
Decals are available only
when PhotoWorks is added in.
Decals cannot be added or edited in precise Hidden
Lines Removed, Hidden
Lines Visible, or Wireframe
display modes.
Mapping can be Label (UV), Projection, Spherical, or Cylindrical.
Illumination can be the same as for the underlying material, or you can specify different illumination for the decal.
To add a decal from the Task Pane:
In the Task Pane, select the PhotoWorks
Items
tab.
Expand Decals
and select the decals
folder.
Drag a decal from the lower pane into the graphics area.
You can drag a decal to an entity such as a face or a surface. If you drag the decal into an empty region of the graphics area, it is applied to the whole part. Manipulators appear with the decal, and the Decals PropertyManager opens.
To add a decal from PhotoWorks:
Click New Decal
(PhotoWorks toolbar) or PhotoWorks,
Decal.
In the Decals PropertyManager, under Image file path, browse to an image of type .bmp, .gif, .jpg, .png, .rgb, .tga, .tif, .wmf, or .p2d, then click Open.
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You can manipulate a decal in the graphics area:
The decal reference axis remains at the original decal origin, even when the decal is moved. The rotation manipulator moves with the center of the decal. |
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To save a decal to the Task Pane:
While the decal is displayed and the Decals PropertyManager is open, under Decal Preview, click Save Decal.
In the Save As dialog box, browse to a folder, type a filename, then click Save.
If the folder does not already appear in
the Task Pane, a new folder is created under Decals
on the PhotoWorks Items
tab and the new decal appears in the lower pane for
the specified folder.
Decal files are saved in .p2d format. An associated .bmp file provides a thumbnail image in the Task Pane.