Introduction to SolidWorks Animator

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SolidWorks Animator uses a key frame-based interface. You decide how your assembly should look at various times, and the SolidWorks Animator application computes the sequences needed to go from one position to the next.

You can animate the following:

You can continue to reposition components, viewpoint orientation, texture, and so on as part of the same animation, or you can create multiple animations each with its own key frames that include key points, component positions, viewpoints, and so on. Animations are no longer configuration specific.

Animation Techniques

  1. Position a timebar along the timeline to define where you want a change to end. See the list above for items that can change in an animation.

  2. Position the assembly components in the graphics area where you want them to be at the time indicated by the position of the timebar.

SolidWorks Animator places the appropriate key points, based on the position of the timebar, and solves the required animation so that the components reach the positions you designated.

IMPORTANT: You place the timebar first, then define the change; not vice versa. You define the time of the change and then define the change.

SolidWorks Animator User Interface

Key frame-based animation uses these basic user interface elements:

SolidWorks Animator Access

Enable the add-in in the SolidWorks application (Click Tools, Add-Ins and select SolidWorks Animator). To access SolidWorks Animator, use the tabs located at the bottom left of the graphics area. Tabs are used for parts or assemblies, and can include any of the following types:

With the Animation tab selected, Collision Detection and Physical Dynamics are disabled if you try to move a component with the Move Component tool on the Assembly toolbar.

To rename an Animation tab:

  1. Right-click the tab and select Rename.

  2. Type the new name.

You cannot rename the Model tab.

To create a new animation tab:

Click Animator, New.

- or -

Right-click an existing Animation tab and select New.

Options

The Animator Options dialog box identifies the changebars and key points along the timeline, and allows you to change the default colors.

  1. Click Animator, Options.

  2. In the dialog box:

To identify an entity, move your pointer over the changebar.

To change a color:

  1. Click OK to close the Animator Options dialog box.

Return SolidWorks Help Index

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