Applying Texture Mapping

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Textures are material properties. When you apply textures to geometry in the SolidWorks model, you need to change the material definition. PhotoWorks provides several texture mapping techniques.

  1. Click Material (PhotoWorks toolbar) or PhotoWorks, Material.

  1. In the Materials PropertyManager, select the Mapping tab and apply the properties.

Click OpenGL in the toolbar of the Preview dialog box to better position 2D texture mapped materials and decals with guides in the preview window. Not all properties are available for all mapping types.

  1. Select any of the other tabs to apply the appropriate properties.

  2. Click .

Related Topics

For additional information about materials, see Materials Mapping PropertyManager

Applying Materials

Applying Illumination

Applying Surface Finishes

Return SolidWorks Help Index

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