Textures are material properties. When you apply textures to geometry in the SolidWorks model, you need to change the material definition. PhotoWorks provides several texture mapping techniques.
Click Material
(PhotoWorks toolbar) or PhotoWorks,
Material.
In the Materials
PropertyManager, select the Mapping
tab and apply the properties.
Click OpenGL
in the toolbar of the Preview
dialog box to better position 2D texture mapped materials and decals with
guides in the preview window. Not all properties are available for all
mapping types.
Select any of the other tabs to apply the appropriate properties.
Click
.
For additional information about materials, see Materials Mapping PropertyManager