Connectors

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A connector is a mechanism that defines how a face is connected to another face or to the ground. Connectors are encountered in many real life designs. Using connectors simplifies modeling. In many cases, you can simulate the desired behavior without having to create the detailed geometry or define contact conditions.

The Connectors PropertyManager enables you to define the following types of connectors:

Type

Input parameters depend on the selected type. Click a link above for a detailed help on a connector.

Symbol Settings

Click here for a summary on using connectors.

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