Creates a linear displacement object. Select a tab:
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Select first component |
Select the first component of the constraint/force. |
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Select Point on First Component |
Select the entity that defines the spring's first location (vertex, circle/sphere/torus center, edge midpoint). This location moves with the first component. |
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Select second component |
Select the second component of the constraint/force. |
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Select Point on Second Component |
Select the entity that defines the spring's second location (vertex, circle/sphere/torus center, edge midpoint). This location moves with the second component. |