Action/Reaction Moment Definition Page

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Allows you to define the components and attachment points for an action/reaction moment. Select a tab:

Definition tab

Force Type

Select a linear force or rotation moment.

Select first component

Select the component that receives the action-only force.

image\ebx_110755309.gif First ground

Select ground as the first component.

Select second component

Select the component that determines the direction of the action-only force.

image\ebx_110755309.gif Second ground

Select ground as the second component.

Select Direction

Select the entity that defines a direction vector (linear edge, planar face normal, circle/cylinder/torus axis).

Select Location

Select the entity that defines the joint's location (vertex, circle/sphere/torus center, edge midpoint).

Revert

Causes the entity to revert to the state after the last change or at the start of the edit.

image\ebx_-1624375075.gif Pin - When the pin is in, selecting Apply does not close the dialog box, except when the edited entity is a joint derived from a mate. When the pin is out, the dialog box closes when you select Apply.

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