solidThinking
introduction
welcome!
key features
compare the four versions
system requirements
about this help system
contacting evoqe
getting started
starting solidthinking
licensing solidthinking
using the mouse
using the keyboard
message boxes
saving your work
the pull-down menus
the pull-down menus
file menu
file formats
file formats
edit menu
selection menu
view menu
tools menu
managers menu
render menu
environment menu
help menu
general user interface
introduction
space in solidthinking
the modeling views
modeling views
orthographic views
perspective view
view modes
view layouts
view detail
customize view detail
construction aids
background image
grids setting
snap options
working/selection modes
the application toolbar
working modes
selecting objects
selecting points
selecting groups
instructing the program
the console
the libraries toolbar
the modeling tool panel
the shading panel
the hierarchy of the scene
the world browser
modifying the status of an object
status filters
using the drag'n'drop technique
layers
preferences
modeling
nurbs modeling
the construction tree
modeling tools
transformation tools
transformations
translate
rotate
scale
bounding box fitting
the inspector
combine
multi combine
mirror
replicate
step copy
dynastep
matrix copy
dynamatrix
polar copy
axes align to nurbs surface
axes align to object
axes align to 3 points
align to global axes
align to curve
advanced curve edit
multiedit
deformations
twist
taper
warp
shear
bend
lattice
stretch
linear stretch
pixelmap
surfdrape
curve drawing tools
about nurbs curves
freeform curves
nurbs curve
metacurve
open polyline
rounded polyline
lines
single line
perpendicular line
parallel line
fillet segment
segment from center
inclined segment
segment tangency align
segment bisector
bi-tangent segment
arcs
preferred arc
arc: 3 points
fillet arc
arc: 2 points, radius
tangent arc
line-arc
fillet curves
circles/ellipses
preferred circle
circle: diameter
3 point circle
2 point tangent circle
point bitangent circle
tangent circle
focal point ellipse
preferred ellipse
polygons
rect: 3 points
rectangle
regular polygon
helix
curve offset
split curve
divide curve
break curve
blend curves
curve tangency align
extend curve
edgeextract
extract isoparametric
curves from intersection
sections
silhouette
pathcast
curve to plane
join curve entities
rebuild curve
simplify curve
curve to arcs
surface creation tools
about nurbs surfaces
nurbs surface editing
nurbs primitives
nurbs primitives
plane
disk
cube
sphere
torus
cylinder
prism
3d text
extrude
surface extrusion
lathe
radialsweep
skin
loft
pipe
birail
multisweep
3sides
coons
n-side
curves network
fillpath
patch
close hole
surface from curves
blend surfaces
tangency align
extend surface
surface offset
solid offset
shell
trim surface
trim solid
trim convert
intersect ct
intersect
make manifold
boolean
round
approx round
fillet surface
simplify surface
join surfaces
height field
polygonal modeling
polygons vs. nurbs
poly from nurbs
advanced tessellation
poly from nurbs cvs
vertices editing
edges editing
faces editing
split polygon
simplify
polygonal primitives
polygonal primitives
polyplane
polydisk
polycube
polysphere
polytorus
polycylinder
create polygon
fill hole
subdivision surface
subdivision on faces
polymesh info
pointscloud
pointscloud from object
pointscloud
planar clouds
curve from pointscloud
fit points cloud
analysis tools
analysis tools
points distance
curve length
subcurve length
curve curvature
surface curvature
surface area
surface volume
tolerance check
the curvature display
curvature plot
continuity check
construction plane
construction plane
disable construction plane
digitizer
digitizer
sketch on planes
dimensioning
dimensioning in solidthinking
linear: aligned
linear: horizontal
linear: vertical
linear: aligned (associative)
linear: horizontal (associative)
linear: vertical (associative)
edge: aligned
edge: horizontal
edge: vertical
bounding box: horizontal
bounding box: vertical
angular
angular (associative)
radius/diameter
radius/diameter (associative)
leader
leader (associative)
drawing
drawing environment
pages management
page composition
menu commands
rendering
rendering in solidthinking
shaders
about shaders
color source shaders
reflectance shaders
transparency shaders
displacement shaders
texture space shaders
light source shaders
emission shaders
background shaders
foreground shaders
post-processing shaders
materials
about materials
creating materials
the materials library
assigning materials
merging materials
editing materials
textures
about textures
texture coordinate system
texture placement
interactive texturing
lights
about lights
light source types
new light
assigning a light shader
saving light settings
editing light settings
creating shadows
controlling shadows production
cameras
cameras
new camera
backgrounds/foregrounds
backgrounds and foregrounds
sketch styles
sketch styles
global illumination
global illumination
radiosity
about radiosity
how radiosity works
computing radiosity values
defining lights for radiosity
defining materials
final gather
final gather
post-processing
ffaa
depth of field
lens flares
image output formats
image output formats
quicktime vr movies
global settings
interreflections
rendering the scene
rendering methods
the render options panel
the renderings browser
creating an image
rendering hints
vet export
vet export
animation
animating with solidthinking
the animation panel
the manipulator
rendering an animation
shortcuts
shortcuts for windows
shortcuts for macintosh
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