Introduced
3.0
Description
Returns a collection of Edge objects for all neighbors within the specified distance. If the distance is 1 all Edge objects for which one of the extremities is the current Vertex are returned in counter-clockwise order.
Scripting Syntax
Vertex.NeighborEdges( [Distance] )
C# Syntax
EdgeCollection Vertex.NeighborEdges( Int32 in_lDistance );
Parameters
|
Parameter |
Type |
Description |
|
Distance |
Distance is an integer value representing the degree of neighborhood (eg: degree=2 for a vertex means its adjacent edges plus the adjacent edges of the adjacent edges). Default Value: 1 |
Return Value
Examples
VBScript Example
set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
set oGeometry = oCube.ActivePrimitive.Geometry
for each Vertex in oGeometry.Vertices
set oNeighbors = Vertex.NeighborEdges
str = "Segments neighbors of Vertex(" & Vertex.index & ") are :"
for each n in oNeighbors
str = str & " " & n.index
next
logmessage str
next
See Also
SOFTIMAGE|XSI v6.01