Render Channel (Texture) Shader Presets

List of available Render Channel (Texture) Shader presets. These let you intercept specific data being output from any series of nodes in a render tree and pipe it into a RenderChannel that supports the same data type.

 

See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset

Shaders

Texture\Render_Channels\Boolean_StoreInChannel

Boolean Store-In-Channel (stores Boolean data)

Texture\Render_Channels\Color_StoreInChannel

Color Store-In-Channel (stores Color data)

Texture\Render_Channels\Integer_StoreInChannel

Integer Store-In-Channel (stores Integer data)

Texture\Render_Channels\Scalar_StoreInChannel

Scalar Store-In-Channel (stores Scalar data)

Texture\Render_Channels\Vector_StoreInChannel

Vector Store-In-Channel (stores Vector data)



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