PolygonMesh

Object Hierarchy | Related C++ Class: PolygonMesh

Inheritance

SIObject
  Geometry
    PolygonMesh

Description

A PolygonMesh is a kind of Geometry. You can navigate a polygon mesh using generic objects such as Facet, Segment, Point and Sample or you can navigate using objects that are specific to the PolygonMesh such as PolygonFace, Edge, Vertex and PolygonNode.

Methods

AddCluster

AddEmptyCluster

AddVertexColor

ConstructPointLocators

CreateSubComponent

EvaluateClusterProperty

EvaluateNormals

EvaluatePositions

Get

Get2

GetApproximatedMesh

GetApproximatedMeshAndAttributes

GetBoundingBox

GetBoundingCapsule

GetBoundingSphere

GetClosestLocations

GetClosestLocationsWithinRadius

GetPolygonIndexArray

GetRaycastIntersections

GetSurfacePointLocatorsFromPoints

GetTriangleNodeIndexArray

GetTriangleVertexIndexArray

GetTriangleWeightArray

IsClassOf

IsEqualTo

SaveShapeKey

Set

SetupClosestLocationQueries

SetupPointLocatorQueries

 

 

 

Properties

Application

Cache

Categories

Clusters

CurrentVertexColor

Edges

Facets

FullName

Help

Name

NestedObjects

Nodes

Origin

OriginPath

Parent

Points

Polygons

Samples

Segments

Triangles

Type

VertexColors

Vertices

 

Examples

VBScript Example

set oObject = Application.ActiveProject.ActiveScene.Root.AddGeometry("Cube","MeshSurface")
set oPolygonMesh = oObject.ActivePrimitive.Geometry

See Also

Primitive.Geometry

X3DObject.AddPolygonMesh



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