Alphabetical Listing of All Shader Presets

List of available Shader presets sorted alphabetically.

2D_auto_depth_of_field

2D_background_color

2D_background_pic

2D_checkerboard

2D_contour

2D_depth_cue

2D_depth_of_field

2D_dot

2D_fabric

2D_fur

2D_glow

2D_Gradient

2D_grid

2D_halo

2D_Image_Implicit

2D_ripple

2D_terrain

3D_cloud

3D_fractal

3D_lattice

3D_marble

3D_rock

3D_snow

3D_turbulence

3D_vein

3D_wave

3D_wood

3Dwarp

Anisotropic

Anisotropic_shading

Anisotropic_uv_shading

Average

Blinn

Blinn_shading

Boolean_Math_Logic

Boolean_negate

Boolean_share

Boolean_switch

Bumpmap

Bumpmap_generator

Camera_projection

Cell

CgColor

CgFX

CgLightTracker

CgMatrix

CgProgram

CgVector

CgVertexProgramBuilder

Change_range

Checkerboard

Cloud

Color_Balance

Color_correction

Color_interpolate

Color_Math_Basic

Color_Math_Exponent

Color_Math_Logic

Color_Math_Unary

Color_Matte

Color_Sampler

Color_savestate

Color_share

Color_Smooth_Range

Color2alpha

Color2boolean

Color2scalar

Color2vector

Constant (Material)

Constant (Texture)

Constant_Black

Constant_density

Cooktorrance

Cooktorrance_shading

Cubic_mapping_6

Cubic1

Cubic6

Depth_of_field

Dielectric

Dusty

DXCubicCrossTexture

DXCubicTexture

DXDraw

DXFx

DXFx2

DXHLSLColor

DXHLSLMatrix

DXHLSLProgram

DXHLSLVector

DXPixelShader

DXPSColorConst

DXShade

DXTexCoord

DXTexture

DXTextureFile

DXVertexShader

DXVSColor

DXVSLightTracker

DXVSMatrix

DXVSVector

Easy_Atmosphere

Env_atmosphere

Env_ball

Env_cubic

Env_horizon_day

Env_horizon_map

Env_horizon_night

Env_sphere

Environment

Exponent_falloff

Fabric

Fast_lens_effects

Fast_light_effects

Fast_volume_effects

Fire

Flagstone

Flare

Flat_light

Flat_light_shading

Flatten_depth

Fractal

Front_back

Geo_Cube

Gradient (Texture)

Gradient (Texture Mixers)

Grid

Hair_Geo_Shading

Hair_Renderer

HLS_Adjust

HLSA_combine

Hsv2Rgb

HSVA_combine

Image

Image_lookup

Incidence

Inrange

Integer_share

Integer2scalar

Intensity

Invert

Jade

Kaleidoscope

Lambert

Lambert_shading

Legacy_Atmosphere

Legacy_Ball

Legacy_Cubic

Legacy_Day

Legacy_Map

Legacy_Night

Legacy_Sphere

Lens_Effects

Linear_falloff

Lume_Glare

Lume_Metal

Map_lookup_boolean

Map_lookup_color

Map_lookup_integer

Map_lookup_scalar

Map_lookup_vector

Marble

Mix_2colors

Mix_8colors

OGL13CubicCrossTexture

OGL13CubicTexture

OGL13Draw

OGL13Shade

OGL13TexCoord

OGL13Texture

OGLCom

OGLDraw

OGLMulti

OGLShade

OGLT2D

OGLTCTrans

Opaque

Panoramic

Particle_Billboard

Particle_Blob (Texture Particle)

Particle_blob (Material)

Particle_blowup

Particle_Color

Particle_ExplosionV2

Particle_FluidV2

Particle_FluidV2Obs

Particle_Gradient

Particle_hyperflow

Particle_Renderer

Particle_Scalar

Particle_Shape

Particle_sparks

Particle_Sphere

Particle_Sprite

Particle_Vector

Phong

Phong_shading

Photon

Photon_irradiance

Photon_render_tree

Pick_channel

pt_medium_shader

Ray_type

Reflection

Reflection_diffuse

Refraction

Refraction_diffuse

RenderMap_Lambert

Rgb2Hsv

RGBA_combine

RGBA_keyer

Ripple

Rock

Scalar_inrange

Scalar_Invert

Scalar_Math_Basic

Scalar_Math_Exponent

Scalar_Math_Logic

Scalar_Math_Unary

Scalar_Matte

Scalar_savestate

Scalar_share

Scalar_Smooth_Range

Scalar_state

Scalar_switch

Scalar2boolean

Scalar2color

Scalar2integer

ScalarImage

Scalars2vector

Self_antialiasing

Shadow

sib_generic_material

sib_hair

sib_slide_proj_light

Simple_Shadow

Skim_Milk

Snow

Soft_Light

Spherical

Sprite

SSS_Fast_Simple

SSS_Fast_Skin

Starburst_flare

Stereoscopic

Strauss

Strauss_shading

Terrain

Texture_edit

Texture_Projection_Lookup

Texture_space_generator

Thickness

Toon_Host

Toon_Ink_Lens

Toon_Node_Mix

Toon_Paint

Toon_Paint_Ambient

Toon_Paint_and_Host

Toon_Paint_Highlight

Toon_Paint_Rimlight

Toon_Paint_Rounded

Translucent_shading

Transparency

True_lens_emulator

Vector_coordinate_convertor

Vector_math_scalar

Vector_math_vector

Vector_savestate

Vector_share

Vector_state

Vector_switch

Vector2color

Vector2Scalar

Vein

Velvet

Vertex_rgba

Volume_cigarette_smoke

Volume_effects

Volume_fog

Volume_layered_fog

Volume_lightning

Volume_smoke

Wood

XSI_Model_Map

XSIAmbientOcclusion

XSIMaterialColor

XSINormalMap

Z_depth

 

See Shader Presets for a list of different shader preset types.

 



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