pt_billboard

Type:
Shader
Spdl File:
pt_billboard.spdl
Number of connectable parameters:
7
Outputs:
1

Name

Scriptname

Description

Type

Range

UI Range

out

out

Color

Color

Color

Color

Particle Color

Color

NormalType

NormalType

Normal Type

Integer

SelfShadow

SelfShadow

Self Shadow Factor

Float

0.0 - 1.0

0.0 - 1.0

Bump

Bump

Bump

Vector3D

Direction

Direction

Direction

Integer

TextureCoord

TextureCoord

Texture Space

Integer

Shape

Shape

Shape

Integer

FollowVelocity

FollowVelocity

Follow Velocity

Bool

Shading

Shading

Apply Shading

Bool

AmbientType

AmbientType

Ambient Type

Integer

ambience

ambience

Scene Ambience

Color

Ambient

Ambient

Ambient Color

Color

AmbientPercentage

AmbientPercentage

Ambient Percentage of Base

Float

0.0 - ?

0.0 - 100.0

SpecularType

SpecularType

Specular Type

Integer

Specular

Specular

Specular Color

Color

SpecularPercentage

SpecularPercentage

Specular Percentage of Base

Float

0.0 - ?

0.0 - 1000.0

Shiny

Shiny

Specular Shinyness

Float

0.0 - ?

0.0 - 300.0

IrradianceType

IrradianceType

Irradiance Type

Integer

Irradiance

Irradiance

Irradiance Color

Color

IrradiancePercentage

IrradiancePercentage

Irradiance Percentage of Base

Float

0.0 - ?

0.0 - 100.0

RadianceType

RadianceType

Radiance Type

Integer

Radiance

Radiance

Radiance Color

Color

RadiancePercentage

RadiancePercentage

Radiance Percentage of Base

Float

0.0 - ?

0.0 - 100.0

ColorBurn

ColorBurn

ColorBurn

Float

0.0 - ?

0.0 - 1.0



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