phong_marble

Type:
Shader
Spdl File:
phong_marble.spdl
Number of connectable parameters:
34
Outputs:
1

Name

Scriptname

Description

Type

Range

UI Range

out

out

Color Result

Color

mode

mode

mode

Integer

lights

lights

Light List

Array

ambient

ambient

Ambient

Color

diffuse

diffuse

Diffuse

Color

specular

specular

Specular

Color

ambience

ambience

Scene Ambience

Color

shiny

shiny

Specular Decay

Float

0.0 - 300.0

transparency

transparency

Transparency

Color

trans_glossy

trans_glossy

Transparency Glossy

Float

0.0 - 0.5

transparent_samples

transparent_samples

Transparent Samples

Integer

reflectivity

reflectivity

Reflectivity

Color

reflect_glossy

reflect_glossy

Reflectivity Glossy

Float

0.0 - 0.5

reflect_samples

reflect_samples

Reflect Samples

Integer

index_of_refraction

index_of_refraction

Index Of Refraction

Float

0.0 - 5.0

translucency

translucency

Translucency

Float

0.0 - 1.0

incandescence

incandescence

Incandescence

Color

inc_inten

inc_inten

Incandescence Intensity

Float

0.0 - 1.0

filler_col

filler_col

Filler Color

Color

vein_col1

vein_col1

Vein Color 1

Color

vein_col2

vein_col2

Vein Color 2

Color

vein_width

vein_width

Vein Width

Float

0.0 - 1.0

diffusion

diffusion

Diffusion

Float

0.0 - 1.0

spot_color

spot_color

Spot Color

Color

spot_bias

spot_bias

Spot Bias

Float

0.0 - 1.0

spot_scale

spot_scale

Spot Scale

Float

0.0 - 1.0

spot_density

spot_density

Spot Density

Float

0.0 - 1.0

amplitude

amplitude

Amplitude

Float

0.0 - 5.0

ratio

ratio

Ratio

Float

0.0 - 1.0

complexity

complexity

Complexity

Float

1.0 - 20.0

frequencies

frequencies

Frequencies

Vector3D

absolute

absolute

Absolute

Bool

tspace_id

tspace_id

Texture Space

TextureSpace

tsupp_invxform

tsupp_invxform

Texture Support Inverse Transform

XForm

project

project

Projection Method

Integer

selspace

selspace

Space Transformation

Integer

vertex

vertex

Triangle Intersection

Integer

tproj_xform

tproj_xform

Texture Space Transform

XForm

wrap_u

wrap_u

wrap_u

Bool

wrap_v

wrap_v

wrap_v

Bool

wrap_w

wrap_w

wrap_w

Bool

seam_u

seam_u

seam_u

Bool

seam_v

seam_v

seam_v

Bool

project_old

project_old

Projection Method

Integer

selspace_old

selspace_old

Space Transformation

Integer

vertex_old

vertex_old

Triangle Intersection

Integer

tspace_xform_old

tspace_xform_old

Texture Space Transform

XForm

repeats

repeats

Texture repeat factor (X,Y,Z)

Vector3D

alt_x

alt_x

alt_x

Bool

alt_y

alt_y

alt_y

Bool

alt_z

alt_z

alt_z

Bool

torus_x_old

torus_x_old

torus_x

Bool

torus_y_old

torus_y_old

torus_y

Bool

torus_z_old

torus_z_old

torus_z

Bool

min

min

min

Vector3D

max

max

max

Vector3D

blending

blending

blending

Color



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