oz_p_fur

Type:
Shader
Spdl File:
FUR.OUT.spdl
Number of connectable parameters:
0
Outputs:
1

Name

Scriptname

Description

Type

Range

UI Range

out

out

Color Result

Color

shape_grav

shape_grav

shape_grav

Vector3D

0.0 - 1.0

shape_gr_wld

shape_gr_wld

shape_gr_wld

Bool

shape_limpness

shape_limpness

shape_limpness

Float

0.0 - 10.0

shape_lnt

shape_lnt

shape_lnt

Float

0.0 - 5.0

shape_lnt_vari

shape_lnt_vari

shape_lnt_vari

Float

0.0 - 1.0

shape_width

shape_width

shape_width

Float

0.0 - 5.0

shape_seg_len

shape_seg_len

shape_seg_len

Float

0.0 - 1.0

0.0 - ?

pos_density

pos_density

pos_density

Float

0.1 - 100.0

0.1 - ?

pos_pos_rand

pos_pos_rand

pos_pos_rand

Float

0.0 - 1.0

pos_norm_rand

pos_norm_rand

pos_norm_rand

Float

0.0 - 2.0

col_amb_col

col_amb_col

col_amb_col

Color

col_spc_col

col_spc_col

col_spc_col

Color

col_spec

col_spec

col_spec

Float

1.0 - 200.0

col_amb_vari

col_amb_vari

col_amb_vari

Float

0.0 - 1.0

col_use_under

col_use_under

col_use_under

Bool

col_use_under_b

col_use_under_b

col_use_under_b

Float

0.0 - 1.0

col_transparency

col_transparency

col_transparency

Float

0.0 - 1.0

freeze_origins

freeze_origins

freeze_origins

Bool

obj_array

obj_array

obj_array

Array

light_array

light_array

Light List

Array

shape_gr_amp

shape_gr_amp

shape_gr_amp

Bool



SOFTIMAGE|XSI v6.01