ClothOp

Type:
XSI Object
Spdl File:
C3DClothOp.spdl

Name

Scriptname

Description

Type

Range

UI Range

ClothOp

ClothOp

Empty

Mute

SimMute

Bool

Start Frame

SimStartFrame

Integer

End Frame

SimEndFrame

Integer

Number of Iterations Per Frame

SimNbIterPerFrame

Integer

Time Warp

SimTimeWarp

Float

0.0 - 1000.0

0.0 - 5.0

Save Simulation

SimSaveSim

Bool

Start Frame

CollStartFrame

Integer

Collision Active

CollActive

Bool

Accurate Obstacle Collision Active

CollAccurateActive

Bool

Keep Edge Length

CollKeepEdgeLength

Bool

Self Collision Active

CollSelfActive

Bool

Accurate Self Collision Active

CollAccurateSelfActive

Bool

Cloth Thickness

CollClothThickness

Float

0.0 - 1000.0

0.0 - 5.0

Activate Stitch

StitchActive

Bool

Threshold

StitchThreshold

Float

0.0 - 10000.0

0.0 - 5.0

Viscosity

ForceViscosity

Float

0.0 - 10000.0

0.0 - 10.0

Noise

ForceNoise

Float

0.0 - 10000.0

0.0 - 10.0

HiddenStitchControl

HiddenStitchControl

Bool

Write Cache

WriteCache

Bool

Restart From File

RestartFlag

Bool

Restart File Name

RestartFilename

String

Restart File Path

RestartFilePath

Name of the particle file in which to cache the simulation

0

Clean Cached Files

CleanCachedFiles

Bool

DummyForRestartLogic

DummyForRestartLogic

Integer

Fan Force Coefficient

FanCoef

Fan Force Coefficient

Float

0.0 - 10000.0

Eddy Force Coefficient

EddyCoef

Eddy Force Coefficient

Float

0.0 - 10000.0



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