CameraLensFlare

Type:
XSI Object
Spdl File:
c3dlensflarecameraeffectprop.spdl

Name

Scriptname

Description

Type

Range

UI Range

Flare Properties

CameraLensFlare

Camera Lens Flare Property Set

Empty

Saturation

Saturation

Use this parameter to control the intensity of the flare colours. By setting this value to zero the flares change to gray scale. This is very useful in controlling the 'fanciness' of the flares.

Float

0.0 - 100000000.0

0.0 - 10.0

Brightness

Brightness

Set the overall flare fx brightness.

Float

0.0 - 100000000.0

0.0 - 10.0

Lens Guard Margin

LensGuardMargin

A lens guard is supposed to block out direct rays from light sources outside the view angle. In screen space, this means that lights outside the view area should not cause lens effects. In reality lens guards, aren't perfect and when a light is nearly within view it will cause lens effects. The Guard Margin defines a rectangle around the view plane with width equal to margin. The flare intensity falls off in a linear manner within this region.

Float

0.0 - 100000000.0

0.0 - 1.0

Focus Pull

FocusPull

By animating this parameter, the flares can be animated. The individual components will rotate and translate, to simulate a realignment of the camera optics. This parameter can also be used to select a certain configuration in the flare pattern.

Float

0.0 - 100000000.0

0.0 - 10.0

Safe Overlay

SafeOverlay

When it is enabled, flares will take the underlying colour into account and try to make certain that the result does not exceed the maximum color intensity. If the flares rendered do not exceed this intensity, and the underlying scene neither, the result is guaranteed not to exceed.

Bool

Render Flare Only

RenderFlareOnly

When it is enabled, only the flare fx is output on black background. This is useful for compositing.

Bool



SOFTIMAGE|XSI v6.01