Integer Store In Channel Shader
Shader Type: Render Channel (Tool)
Output: Integer value
Lets you isolate integer data anywhere in a render tree and pipe it through to a render channel that supports an integer data type.
Name |
The shader’s name. Enter any name you like, or leave the default. |
Input |
Consists of a single integer (such as 2, 73, or 300). |
Render Channel |
Specify which render channel will be used to store and output the data intercepted in this shader. |
Add... |
Adds a custom render channel of an object label data type to the scene’s available channels grid. This channel must also be added to the pass to render the ouput. |
SOFTIMAGE|XSI v.6.01