Shader Type: RealTime
Output: RealTime
This shader is designed to author content for DirectX. It sets a 4D vector as a vertex shader constant.
There are a number of DirectX Realtime shader builders available from Net View (Add-Ons > DirectX). You can use the shader builders to configure networks of basic DirectX shaders, as well as programmable pixel and vertex shaders, before attaching them to objects.
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The extent to which you can use this shader depends the graphics card and/or drivers on your machine. |
For a list of graphics cards that are certified for use with SOFTIMAGE|XSI, see the Hardware Certification pages of the Partners section at http://www.softimage.com.
SOFTIMAGE|XSI v.6.01