| Component | Component Range | Render Tree Usage
Combines the functionality of the Pick Channel shader and the Scalar Smooth Range Shader shader.
Shader Type: Color Channel (Tool)
Output: Color (RGB) value
Name |
The shader’s name. Enter any name you like, or leave the default. |
Lets you isolate a specific color model and channel from a color, texture, or shader.
Invert |
Inverts the isolated channel. |
Alpha Multiply |
Multiplies the input RGB values by their corresponding alpha values. |
Input |
Defines the image, texture, or shader that will have a color picked from it. |
Color Space |
Determines which color model you will select a color from: RGBA, HLSA, or HSVA. |
Channel |
Selects the color channel. You can only select from this parameter if you’re selecting from the RGBA color model. |
Lets you isolate a range of values within the isolated channel.
Range Enabled |
Switches on the component range. |
Inside Value |
Specifies the color output value of input color values that fall within the component range. |
Outside Value |
Specifies the color output value of input color values that fall outside of the component range. |
Minimum Delta |
Input color values that fall between this value and the minimum threshold value are output as blend of the inside and outside values. |
Minimum Threshold |
The minimum value that the input color can have before being out of range. |
Maximum Threshold |
The maximum value that the input color can have before being out of range. |
Maximum Delta |
Input color values that fall between this value and the maximum threshold value are output as blend of the inside and outside values. |
Used to connect any image clip or material to the input and isolate a channel from any color model. Once the channel is isolated, a range of channel values can be defined. Inside_value and outside_value parameters determine how areas of the input are affected when they are inside and outside the range. The result is output to a color value, and can be used to drive any color input parameter (diffuse, transparency, etc.)
SOFTIMAGE|XSI v.6.01