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Realtime Shaders

Realtime shaders allow you to build and control the realtime rendering pipeline by connecting nodes in the render tree. You can use realtime shaders to achieve a multitude of sophisticated rendering effects, from basic surface shading to complex texture blending and reflection. This guide explains how to work with realtime shaders in XSI:

Realtime Shaders
Overview of how realtime shaders work, how you can connect them in the render tree, and how they differ from other shaders.

OpenGL Realtime Shaders
Working with XSI’s fixed-function and programmable OpenGL and Cg realtime shaders.

DirectX Realtime Shaders
Working with XSI’s fixed-function and programmable DirectX realtime shaders.



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