Controls the geometry shaders attached to a geometry shader primitive.
To get: Choose Get > Primitive > Geometry Shader Primitive from any toolbar.
To redisplay: Select the GeoShader object and press Enter. Alternatively, click on the GeoShader’s icon in an explorer.
Shader |
Lists the geometry shaders currently applied to the primitive. |
Add |
Applies a geometry shader to the primitive. |
Delete |
Removes the geometry shader selected in the Shader list from the primitive. |
Inspect |
Opens a property editor for the geometry shader selected in the Shader list. |
SOFTIMAGE|XSI v.6.01