Geometry Property Editor (Cube)
Controls the number of points on a primitive cube.
To apply: Choose Get > Primitive > Polygon Mesh > Cube or Get > Primitive > Surface > Cube.
To redisplay: Select the cube, click the Selection button on the Select panel, then click the Geometry icon.
Subdivisions
U, V, Base |
The number of segments in the corresponding directions. Higher subdivision values produce greater resolution and denser, heavier geometry. |
SOFTIMAGE|XSI v.6.01