Blend Surfaces Property Editor
Creates a surface in the gap between two other surfaces.
To apply: See Blending Surfaces.
To redisplay: Select the surface, choose Edit > Properties > Modeling Properties, and click the Blend Surfaces tab.
See also
Surface Curve Adaptor Property Editor
Inputs
Hide/Unhide |
Hides all the inputs for the generated object to simplify the display of your scene in the 3D views, or unhides the inputs when you need to modify them. |
Delete |
Freezes the generator and deletes the inputs. This simplifies the scene once you are satisfied that you won’t need to modify the inputs again. |
Subdivisions
Subdivision Type |
Determines how you specify the number of subdivisions in the result. • Per Span uses the “natural” subdivisions as determined by the shapes of the inputs. You can subdivide each segment further using the U and V span sliders. In this case, discontinuities resulting from multiknots in the inputs are preserved in the generated objects. • Absolute allows you to set the total number of subdivisions using the U and V abs sliders. |
U, V span |
The number of subdivisions corresponding to each segment of the inputs, when Subdivision Type is Per Span. |
U, V abs |
The total number of subdivisions, when Subdivision Type is Absolute. |
Controls the shape of the blend where it meets the Start Surface and End Surface.
Continuity |
The smoothness at the seam between the blend and input surfaces: • Position (C0). The seam may have a sharp point. • Tangent (C1). The tangent at the seam does not change abruptly. • Curvature (C2). Neither the tangent nor the curvature at the seam changes abruptly. |
Tangent Scale Factor |
Affects the extent of the influence of the surface on the blend. |
Tangent Direction Match |
Applies continuity between the blend surface and the input surface laterally. |
SOFTIMAGE|XSI v.6.01