Your Ad Here

Lattice Property Editor

Lattice objects are used to control lattice deformations.

To create a lattice: Select the objects to be deformed then choose Get > Primitive > Lattice from a default toolbar.

To redisplay: Select the lattice and press Enter.

Subdivision X, Y, Z

The resolution of the lattice in each of the three axes. Higher values provide finer control of the lattice deformation.

Interpolation X, Y, Z

The interpolation type of the lattice deformation in each of the three axes. Curve provides smoother deformation than Linear.

Pre-Deformed Size X, Y, Z

The size of the lattice in Softimage units. This is used to determine whether a point on a deformed object falls inside the lattice’s pre-deformed bounding box and thus gets deformed.

 

To deform objects by an existing lattice, select the objects, choose Modify > Deform > by Lattice from the Model toolbar (or Deform > Deform > by Lattice from the Animate toolbar), then pick the lattice.



SOFTIMAGE|XSI v.6.01     

Return to Softimage XSI Index


Your Ad Here