Your Ad Here

Maya to XSI: Supported Scene Elements and Attributes

The following tables list the features supported when exporting from a Crosswalk-enabled installation of Maya and importing into XSI using the dotXSI 6 (*.xsi) format.

Geometry

 

 

Element

Maya Export vs. XSI Import

Comments

Mesh

Yes

 

Triangles

Yes

 

Polygons

Yes

 

Locators

Yes

Converted to nulls.

UVs

Yes

 

Vertex Color

Yes

 

Normals

Yes

 

Splines

No

 

NURBS

No

 

Lights

 

 

Element

Maya Export vs. XSI Import

Comments

Omni

Yes

 

Directional

Yes

 

Spot

Yes

 

Light Common Shading

Yes

 

Camera

 

 

Element

Maya Export vs. XSI Import

Comments

Perspective Lookat

Yes

 

Perspective Rotation

Yes

 

Orthogonal

Yes

 

Extra Camera Data

Yes

Lens data, aspect ratio, etc.

Hierarchy

 

 

Element

Maya Export vs. XSI Import

Comments

SRT Node Transforms

Yes

 

Advanced SRT Node Transforms

Yes

Support for pivot, neutral pose, etc.

Instances (model)

No

 

Instances (primitive)

No

 

Deformation

 

 

Element

Maya Export vs. XSI Import

Comments

Skinning (Envelopes)

Yes

 

Shapes

Partial

Support for blend shapes only. No weight animation.

Bones

No

Converted to nulls.

Animation

 

 

Element

Maya Export vs. XSI Import

Comments

Fcurves (constant)

Yes

 

Fcurves (linear)

Yes

 

Fcurves (spline)

Yes

 

Fcurves (hermite)

Yes

 

Fcurves (per key interpolation)

No

 

Constraints

 

 

Element

Maya Export vs. XSI Import

Comments

Constraints

No

You must bake simulations prior to export from Maya.

IK

No

Plotted to FK.

Physics

 

 

Element

Maya Export vs. XSI Import

Comments

Rigid Body Dynamics

No

 

Shading

 

 

Element

Maya Export vs. XSI Import

Comments

Common Shading

Yes

 

DirectX

No

 

Cg Profile Effects

No

 

User Data

 

 

Element

Maya Export vs. XSI Import

Comments

Maya Extra Attributes

Yes

Imported as XSI custom psets.

User Data Blob

No

 

File Referencing

 

 

Element

Maya Export vs. XSI Import

Comments

Model Files

No

All references are exported within the scene. That is, they are no longer references, but are now objects in the scene.

Images

Yes

 

Shaders

No

 

Update Mechanism

 

 

Element

Maya Export vs. XSI Import

Comments

Update

No

 

 



SOFTIMAGE|XSI v.6.01     

Return to Softimage XSI Index


Your Ad Here