Maya to XSI: Supported Scene Elements and Attributes
The following tables list the features supported when exporting from a Crosswalk-enabled installation of Maya and importing into XSI using the dotXSI 6 (*.xsi) format.
Geometry |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Mesh |
Yes |
|
Triangles |
Yes |
|
Polygons |
Yes |
|
Locators |
Yes |
Converted to nulls. |
UVs |
Yes |
|
Vertex Color |
Yes |
|
Normals |
Yes |
|
Splines |
No |
|
NURBS |
No |
|
Lights |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Omni |
Yes |
|
Directional |
Yes |
|
Spot |
Yes |
|
Light Common Shading |
Yes |
|
Camera |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Perspective Lookat |
Yes |
|
Perspective Rotation |
Yes |
|
Orthogonal |
Yes |
|
Extra Camera Data |
Yes |
Lens data, aspect ratio, etc. |
Hierarchy |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
SRT Node Transforms |
Yes |
|
Advanced SRT Node Transforms |
Yes |
Support for pivot, neutral pose, etc. |
Instances (model) |
No |
|
Instances (primitive) |
No |
|
Deformation |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Skinning (Envelopes) |
Yes |
|
Shapes |
Partial |
Support for blend shapes only. No weight animation. |
Bones |
No |
Converted to nulls. |
Animation |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Fcurves (constant) |
Yes |
|
Fcurves (linear) |
Yes |
|
Fcurves (spline) |
Yes |
|
Fcurves (hermite) |
Yes |
|
Fcurves (per key interpolation) |
No |
|
Constraints |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Constraints |
No |
You must bake simulations prior to export from Maya. |
IK |
No |
Plotted to FK. |
Physics |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Rigid Body Dynamics |
No |
|
Shading |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Common Shading |
Yes |
|
DirectX |
No |
|
Cg Profile Effects |
No |
|
User Data |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Maya Extra Attributes |
Yes |
Imported as XSI custom psets. |
User Data Blob |
No |
|
File Referencing |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Model Files |
No |
All references are exported within the scene. That is, they are no longer references, but are now objects in the scene. |
Images |
Yes |
|
Shaders |
No |
|
Update Mechanism |
|
|
Element |
Maya Export vs. XSI Import |
Comments |
Update |
No |
|
SOFTIMAGE|XSI v.6.01