Generating Objects from Curves
You can create surfaces and polygon meshes from curves in several ways:
• Extruding an open curve along two guides (Birail).
• Picking a series of curves in U and V (Curve Net).
• Extruding a curve along an axis.
• Extruding a curve along another curve.
• Extruding with two profiles, morphing one into the other as it runs along a rail curve.
• Picking the four curves to use as boundaries (Four Sided).
• Creating a series of profiles and lofting them.
• Revolving a curve around an axis or another curve.
For information about creating curves to work from, see Curves in the Surface and Curve Modeling guide.
For information about how you can modify the generated polygon meshes and surfaces further, see Deformations, as well as Modeling Polygons & Polygon Meshes in the Polygon Modeling guide and Surfaces in the Surface and Curve Modeling guide,
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