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Hierarchy From Guide Dialog Box

Creates a new hierarchy based on the selected guide of any type (biped, biped dog leg, or quadruped).

For more information, see Creating Character Hierarchy Setups from a Guide in the Character Animation guide.

To display: Select a guide and choose Create > Character > Hierarchy from Guide from the Animate toolbar.

Hierarchy

Type

 

Null Hierarchy

Hierarchy of nulls with a null at the root of each chain.

Box Hierarchy

Hierarchy made of boxes.

SI|3D Skeleton

SOFTIMAGE|3D style skeleton hierarchy with the effectors as children of the last bone.

XSI Skeleton

XSI style skeleton hierarchy with the effectors as children of the chain’s root.

Lumbar Divisions

Number

Number of vertebrae in the spine.



SOFTIMAGE|XSI v.6.01     

Return to Softimage XSI Index


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