Hierarchy From Guide Dialog Box
Creates a new hierarchy based on the selected guide of any type (biped, biped dog leg, or quadruped).
For more information, see Creating Character Hierarchy Setups from a Guide in the Character Animation guide.
To display: Select a guide and choose Create > Character > Hierarchy from Guide from the Animate toolbar.
Hierarchy
Type |
|
Null Hierarchy |
Hierarchy of nulls with a null at the root of each chain. |
Box Hierarchy |
Hierarchy made of boxes. |
SI|3D Skeleton |
SOFTIMAGE|3D style skeleton hierarchy with the effectors as children of the last bone. |
XSI Skeleton |
XSI style skeleton hierarchy with the effectors as children of the chain’s root. |
Lumbar Divisions
Number |
Number of vertebrae in the spine. |
SOFTIMAGE|XSI v.6.01