Enumerations |
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| enum | siAssetStorageType { siAssetStorageTypeInternal = 0, siAssetStorageTypeExternalDotXSIBin = 1, siAssetStorageTypeExternalDotXSIText = 2, siAssetStorageTypeExternalBin = 3, siAssetStorageTypeExternalXSIA = 4 } |
| enum siAssetStorageType |
| siAssetStorageTypeInternal | [0] The asset is saved in the scene file. |
| siAssetStorageTypeExternalDotXSIBin | [1] The asset is saved in a dotXSI file (.xsi) of type binary. |
| siAssetStorageTypeExternalDotXSIText | [2] The source is saved in a dotXSI file (.xsi) of type text. |
| siAssetStorageTypeExternalBin | [3] The asset is saved in a binary native XSI file (.eani). |
| siAssetStorageTypeExternalXSIA | [4] The asset is saved in a delta file (.xsia). |