Related Scripting Object: CameraRig
The CameraRig object is a specialized Null object that represents a hierarchy composed of a Camera and its X3DObject interest object. More...
#include <xsi_camerarig.h>
Inheritance diagram for CameraRig:

Public Member Functions |
|
| CameraRig () | |
| ~CameraRig () | |
| CameraRig (const CRef &in_ref) | |
| CameraRig (const CameraRig &in_obj) | |
| bool | IsA (siClassID in_ClassID) const |
| siClassID | GetClassID () const |
| CameraRig & | operator= (const CameraRig &in_obj) |
| CameraRig & | operator= (const CRef &in_ref) |
| Camera | GetCamera () const |
Each is parented under the same root object i.e. the CameraRig.
Default destructor.
Constructor.
| in_ref | constant reference object. |
Copy constructor.
| in_obj | constant class object. |
| bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if a given class type is compatible with this API class.
| in_ClassID | class type. |
Reimplemented from Rig.
Returns the type of the API class.
Reimplemented from Rig.
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
| in_obj | constant class object. |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
| in_ref | constant class object. |
Reimplemented from Rig.
Returns the camera object of this rig.