#include <xsi_rigidconstraintaccessor.h>
Inheritance diagram for CRigidConstraintAccessor:

Public Member Functions |
|
| CRigidConstraintAccessor () | |
| ~CRigidConstraintAccessor () | |
| CRigidConstraintAccessor (const CRef &in_ref) | |
| CRigidConstraintAccessor (const CRigidConstraintAccessor &in_obj) | |
| bool | IsA (siClassID in_ClassID) const |
| siClassID | GetClassID () const |
| CRigidConstraintAccessor & | operator= (const CRigidConstraintAccessor &in_obj) |
| CRigidConstraintAccessor & | operator= (const CRef &in_ref) |
| CRefArray | GetAttachedRigidBodies () const |
| LONG | GetAttachedRigidBodiesCount () const |
| SimulationEnvironment | GetSimulationEnvironment () const |
Default destructor.
| CRigidConstraintAccessor | ( | const CRef & | in_ref | ) |
Constructor.
| in_ref | constant reference object. |
| CRigidConstraintAccessor | ( | const CRigidConstraintAccessor & | in_obj | ) |
Copy constructor.
| in_obj | constant class object. |
| bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if a given class type is compatible with this API class.
| in_ClassID | class type. |
Reimplemented from CBase.
Returns the type of the API class.
Implements CBase.
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
| in_obj | constant class object. |
| CRigidConstraintAccessor& operator= | ( | const CRef & | in_ref | ) |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
| in_ref | constant class object. |
Returns all rigid bodies attached to this rigid constraint.
SimulationEnvironment::GetRigidBodyObjects
Returns the number of rigid bodies attached to this rigid constraint as a LONG.
CRigidBodyAccessor::GetAttachedRigidBodies
Returns the SimulationEnvironment that contains this rigid constraint.